Rook is a card game made by Parker Brothers. The card deck has 57 cards, with four colored suits of yellow, green, black and red, number 1 to 14. The 57th card is the rook card. The object of the game is to win as many cards and points as possible. Play Rook with three players by removing some of the cards before they are dealt.
Prepare the Rook deck by removing all the cards below the 5 cards (4, 3, 2,1) from each color suit. Choose the dealer by having all three players draw one card from the deck of cards. The person with the highest card is the dealer.
Deal all of the cards from the deck to the players and the dealer, one at a time. You may end up with a player with one more card than the others and that's fine. Look at the cards in your hand and sort them by color.
Bid on the "trump color." Bid a number of points that is divisible by 5 that you think you can earn if you chose the trump color. Dealer bids first and players must bid higher or pass. When no one will bid any higher, the highest bidder chooses the trump color, which is the color that he has the most cards in. Trump colors for Rook cards are red, yellow, black and green. The trump color "captures" any card of any other color when it is played.
Start playing the game. The player sitting to the left of the dealer plays a card of any color and sets it at the center of the table. The round moves counterclockwise or to the left, and each player sets down one card. Once the round reaches the first person who set down a card, the player that set down the highest numbered card of the trump color takes all the cards that were played in the round. If no one played the trump color, the person who played the highest numbered card of the first color card that was played (the same color card as the one that the first player put down) takes all the cards played during the round. This is referred to as "taking a trick" during game play. The trick is placed face down next to the player who took it.
Begin the next round or "trick" with the player that won the last round. As before, he may lead with any color, including the trump color.
Keep playing rounds until the players have run out of cards. Any one player that has a card left has to give or "surrender" it to the winner of the last round.
Tally the player's scores; 5 cards count as 5 points, 10 cards count as 10 points, 14 cards count as 10 points. The player who chose the trump color at the start of the game doesn't earn any points unless he gets a score that is equal to or greater than the amount he bid at the start of the game. If his score is lower than the amount he bid, the amount bid is subtracted from his score before his points are recorded.
Shuffle the cards and deal them out again. The first player to earn 150 points wins the game. If two or more players score more than 150 points at the end of the last round of a game, the highest total score wins. If the players are tied for points, play another round to "break" it or determine the winner of the game.
Tips & Warnings
- If a player set down any trump colored card, no matter the value, the trump wins the round or takes the trick. If two or more trump cards are played, the highest trump card wins the round.
- If you use the Rook card and it is played, it is worth 20 points and it automatically counts as a trump card.
- To win the game, try to take or capture tricks that have cards that are 5s, 10s or 14s.